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Thread: General Plug-in Guide/Faqs

  1. #16
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    Plug-in: Pete's DX6 D3D Driver 1.75, Pete's OpenGL Driver 1.75 and Pete's D3D Driver 1.75
    Type: Graphics Plug-in
    Console: Playstation.
    Configurations:

    Device Selection:
    Device Selection
    Fullscreen Flipping
    Adjust Gamma (Fullscreen only)

    Resolution and colors:
    Texture quality
    Texture Filtering
    Hi-res Textures
    Gfx Card Vram

    Frame Rate:
    Show FPS rate on Start up
    Use FPS Limit
    Use Frame Skipping
    Key Configuration
    Auto-Detect FPS/Frame skipping limit
    FPS Limit (10-200)

    Compatability:
    Off-Screen blending
    Advanced blending
    Framebuffer textures
    Framebuffer access
    Alpha Multipass
    Mask bit

    Misc:
    Scanlines
    Unfiltered framebuffer updates
    Color dithering
    Screen Smoothing
    Disable screensaver
    Special Game Fixes

    Default settings
    Copy Settings to Clipboard

    Notes:
    The reason I have marked all three are that they are the same but the method of Emulation is different i.e. OpenGL, DirectX and Direct3D

    Screen Shot taken from Pete's D3D Driver 1.75 configuration Screen(other two are the same except for title.)

    These plug-ins have a lot more options than most plug-ins. The Special Games fixes in these plug-ins include Final Fantasy 7 and 9, Lunar, Speed Freaks, Killer Hoop, Legend of Dragoon and DW7?

    Last edited by Stark; 30th-October-2004 at 02:09.

  2. #17
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    Plug-in: Pete's OpenGL2 Driver 2.6
    Type: Graphics Plug-in
    Console: Playstation.
    Configurations:

    Resolution & Colors:
    FullScreen Mode
    Window Mode
    Desktop Resolution
    Window Size
    Color Depth
    Keep Psx Aspect Ratio
    No render to Texture
    Internal X Resolution
    Internal Y Resolution

    Textures:
    Texture filtering
    Hi-res Textures
    Gfx card Vram
    Use Pixel shader for "Psx texture window" Emulation

    Framerate
    Show FPS rate on Start up
    Use FPS Limit
    Use Frame Skipping
    Auto-Detect FPS/Frame skipping limit
    FPS Limit (10-200)

    Compatablilty:
    Off-Screen drawing
    Framebuffer effects
    Framebuffer upload

    Full Screen Filters:
    Screen Filtering
    Shader effects
    Flicker-fix border
    Shader level

    Misc:
    Scanlines
    MDEC filter
    Disable Screensaver
    Gf4/Winxp crash fix
    Special Game fixes

    Notes:
    This is also a plug-in with a load of features noticeably the xp crash fix for anyone with problems running on xp. The Special game fixes on this are Legend of Dragoon, Rpg Maker, Lunar and Final Fantasy 7 and 8

    Last edited by Stark; 30th-October-2004 at 02:12.

  3. #18
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    Plug-in: Zen OpenGL Driver 0.3
    Type: Graphics Plug-in
    Console: Playstation.
    Configurations:

    Full-Screen
    Anti-Alias
    Wire Frame
    Clear Screen

    Texture:
    Check Pallete
    Bi-linear filtering
    Scale down Texture blocks
    Max Texture blocks

    Extra:
    Dump Vram on close

    Notes:
    None at the mo

    Last edited by Stark; 30th-October-2004 at 02:14.

  4. #19
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    Plug-in: [Next3D] 1.2 and [NextGL] 1.8
    Type: Graphics Plug-in
    Console: Playstation.
    Configurations:

    General:
    Screen settings
    Debug output
    Frame limiting
    Emulation options

    Textures:
    Texture Cache Settings

    Filtering:
    Screen filteration

    Notes:
    These are both the same from what i can see except for the fact that one plug-in is Direct3D and the other OpenGL.

    Last edited by Stark; 30th-October-2004 at 02:16.

  5. #20
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    Plug-in: Duddie's Soft Driver 1.9
    Type: Graphics Plug-in
    Console: Playstation.
    Configurations:

    Horizontal and vertical Scanlines Option
    Create Snapshot at close option.

    Notes:
    This seems a basic plug-in, for some odd reason the options cannot be ticked in or out of gameplay.

    Last edited by Stark; 30th-October-2004 at 02:18.

  6. #21
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    Plug-in: ePSXe CDR WNT/W2K core 1.5.2.
    Type: Cd-rom Plug-in
    Console: Playstation.
    Configurations:

    Select Cd-rom letter
    Enable Subchannel read from cdrom
    Enable Subchannel caching to disk.
    Enable Subchannel caching for LG-8520/21//22b

    Notes:
    There is a stern warning about how fiddling around with the subchannel options can do some serious, possibly permanent damage to your cd drive. In essence it would be better to work from an iso.

    Additional Note: because you can play with isos a lot better, I'm only doing one Cd-rom plug-in as an example, I feel that the pc can read the disks at to fast a speed and personally thinks it does a slight bit of damage with increased use, playstation read speed is 24x i think while newer cd drives on a pc can be 52x

    Last edited by Stark; 30th-October-2004 at 02:19.

  7. #22
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    put something else here
    Last edited by Stark; 2nd-November-2004 at 06:29.

  8. #23
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    put some thing else here
    Last edited by Stark; 2nd-November-2004 at 06:30.

  9. #24
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    and some thing else here
    Last edited by Stark; 2nd-November-2004 at 06:30.

  10. #25
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    thats it put something esle here

    closing this thread to stop unwanted posts
    Last edited by Stark; 2nd-November-2004 at 06:52.

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