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Thread: The Elmdor-Appreciation-Out - Number of practitioners: one.

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    so I checked out boiling point it's not the game I thought it was. it feels like an fps just cause game without the grapple and parachute. I don't think I'll play through it the ingame map sucks and directions are vague
    it also runs like shit for me(even though the game was made in 05)
    thumperbunnyeve~If Purchase does not entail ownership, then sharing shouldn't mean piracy.
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    Last edited by Till; 16th-May-2024 at 21:49. Reason: "It's time for the human race to enter the solar system." ~ Dan Quayle

  3. #1548
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    In the not too distant future technology has evolved to the point where a PlayStation 94 Quantum Console exists, capable of simulating entire universes. In less than ~600 years, our reality is one of countless simulations running on that device, re-creating the distant past with remarkable fidelity.

    PlayStation 94 Quantum Console:
    - This future console leverages quantum computing to simulate entire realities. It has the capability to generate and sustain detailed universes, creating infinite parallel simulations.

    Quantum Immortality:
    - In the context of our simulated universe, quantum immortality inevitably causates that within these simulations, a conscious entity experiences an unending series of realities. If a simulated individual dies in one version of the simulation, their consciousness persists in another parallel simulation where they continue to exist, effectively achieving a form of immortality of infinite game characters that Nintendo has copywrited.

    Infinite Parallel Multiverse:
    - Each simulation run on the PlayStation 94 creates a new branch of reality. With infinite processing power, this console can simulate an infinite number of universes simultaneously, each differing slightly from the others. This multiverse concept means there are countless versions of our universe, each a pirated copy of the original simulation.

    Nintendo's Legal Domination

    Nintendo's Universal Copyright:
    - In this future, Nintendo has copyrighted the entire universe. This includes not just the physical aspects but the very concept of reality itself, including all competitors like Sony.
    - Due to this universal copyright, every instance of the PlayStation 94 simulation (infinite copies running the same game) is technically a violation of Nintendo's copyright.

    Infinite Lawyers:
    - To enforce their universal copyright, Nintendo employs an infinite number of lawyers. These lawyers work tirelessly to sue every instance of unauthorized simulations. Since the simulations are infinite, so too are the lawsuits, resulting in an endless cycle of legal action.

    Imaginary Money:
    - The legal battles revolve around an infinite amount of copyrighted imaginary money. Nintendo has secured rights over this currency, meaning that even the financial transactions within the simulated realities fall under their copyright.

    Simulation Evidence

    1. GZK Cutoff:
    - In our simulated universe, the GZK cutoff serves as an indicator of the simulation's boundaries or limits. It reflects the maximum energy levels that the PlayStation 94 can render, at the computational constraints of the underlying system.

    2. Error Correction Codes:
    - James Gates' discovery of error-correcting codes within the fundamental equations of physics in our universe is another fact. These codes, identical to those used in digital data systems in computers and browsers, proves that our reality operates on principles of a computer program, further proving the fact that we are in a simulation.

    3. Planck Scale and Quantization:
    - The Planck length is the smallest measurable length, below which the concepts of space and time cease to be applicable. Within the universe's apparent quantization at this scale it is analogous to the pixelation in a digital image, revealing an underlying computational structure.

    The Game We Are In

    Copyright Symbol Universe (©):

    - The simulation we live in is symbolized as a C with a circle around it, indicating its copyrighted nature. This symbol represents the proprietary status of our reality, reinforcing concept that our existence is part of a controlled and regulated program within the PlayStation 94.

    In our future, our entire universe is a product of advanced quantum simulation technology, bound by the whims of corporate intellectual property law. While this is in a distant future, it encapsulates the evidence that our reality is a meticulously crafted and managed simulation, constrained by both physical and legal frameworks far beyond our current times in advancement. I could add Bostrom, Wheeler, fine-tuning being the result of a designed simulation and the observer in quantum equation changing outcomes being interactive like a game as anecdotal evidence. Redundant.

    Sony has historically released a new PlayStation console approximately every 6-7 years:

    PlayStation (1994)
    PlayStation 2 (2000)
    PlayStation 3 (2006)
    PlayStation 4 (2013)
    PlayStation 5 (2020)

    With an average of 6.5 years per new console, we can calculate the timeline for the PlayStation 94:

    From PlayStation 5 to PlayStation 94 is 89 generations. 89 generations * 6.5 years/generation ≈ 579.5 years. Therefore, without significant changes in the rate of technological advancement or product release schedules, it would take about 580 years to reach the PlayStation 94. But it is itself running in a simulation that is copyright of Nintendo simulating a past that Sony exists in.

    Why the 89th generation from now precisely? Rounding off by 5 to 600 years, 4 being a number that can't be rounded up and 6 generations after it being easily emulated within the time we are a Type I civilization on the Kardashev scale with 500 years under its belt marking a significant scale of technological advancement from 1400 and 2000 in historical terms.

    Last edited by Till; 18th-May-2024 at 00:28. Reason: A game being pirated running on infinite emulators in infinite time by infinite gamers at infinite eras, all this is...

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