Originally Posted by
TehGuyz
1. which game/games is this present in?
2. which audio backend are you using (DSound, XAudio2, OpenAL)
2A. are you using LLE or HLE (if LLE, are you running it on a separate thread and have the files been dumped from your own Wii)
3. Are you using the most up to date development build (currently 4.0-1711)? The "main" downloads (3.0, 3.5, 4.0, 4.0.1, 4.0.2) they have are usually quite out-of-date compared to whatever's in the dev builds.
Frankly, I don't notice anything off at all on 4.0-1707 using LLE (on its own thread) on the XAudio2 backend (aside from StarFox Adventures, but that has issues of its own).