Plug-in: FoxFire OpenGL Renderer 1.70
Type: Graphics Plug-in
Console: Playstation.
Configurations:
None
Notes:
This is another Plug-in that has no configuration options.
Plug-in: FoxFire OpenGL Renderer 1.70
Type: Graphics Plug-in
Console: Playstation.
Configurations:
None
Notes:
This is another Plug-in that has no configuration options.
Last edited by Stark; 28th-October-2004 at 04:14.
Plug-in: Kazzuya Software Rendering Driver 1.3
Type: Graphics Plug-in
Console: Playstation.
Configurations:
GPU Configuration:
Start Full-Screen
Enable V-sync
Enable Frame Skip
Enable FPS Display
Full Screen Zoom:
Simple/interlined/filtered stretch or 1:1 Ratio
Notes:
None to put up yet.
Last edited by Stark; 30th-October-2004 at 02:03.
Plug-in: Nik's Direct3D Renderer 1.25
Type: Graphics Plug-in
Console: Playstation.
Configurations:
Direct3D Renderer:
Options:
Wait for Vertical Retrace
Enable Bilinear filtering
Use Alpha Test
Use Alpha Textures
Force 16-bit Textures
Save settings on Exit
Use Modulate 2X
Frameskip
Device Options:
Driver Selection
RGB/Direct3D Hal Emulation
Window Mode
Notes:
Quite a few options including whether you want to choose the primary driver for graphics or the driver from your graphics card.
Last edited by Stark; 30th-October-2004 at 02:06.
Plug-in: Null Driver 0.2
Type: Graphics Plug-in
Console: Playstation.
Configurations:
None
Notes:
Basic Graphics Driver.
Last edited by Stark; 30th-October-2004 at 02:07.
Plug-in: P.E.Op.S. Soft Driver 1.16
Type: Graphics Plug-in
Console: Playstation.
Configurations:
Driver Selection
Resolution & Color Options:
Color Depth
FullScreen Mode Options
Windowed Screen Mode Options
Stretching Options
Dithering Options
Framerate Options:
Transparent FPS Display
Show FPS Display on Startup
Use FPS Limit
Use Frame Skipping
Key Configuration
Auto-Detect FPS/Frame skipping limit
FPS Limit (10-200)
Options:
Scanline Mode
Use System Memory
Wait for Vsync
Stop Screen Saver
Debug Mode
Activate Special Game Fixes
Recording Options
Default settings
Copy settings to Clipboard
Notes:
This plug-in has a multitude of options with it, the game fixes are more general in this one, dealing with most capcom 2D fighters, as well as pandemonium 2, Lunar and Dark forces
Last edited by Stark; 30th-October-2004 at 02:08.
Plug-in: Pete's DX6 D3D Driver 1.75, Pete's OpenGL Driver 1.75 and Pete's D3D Driver 1.75
Type: Graphics Plug-in
Console: Playstation.
Configurations:
Device Selection:
Device Selection
Fullscreen Flipping
Adjust Gamma (Fullscreen only)
Resolution and colors:
Texture quality
Texture Filtering
Hi-res Textures
Gfx Card Vram
Frame Rate:
Show FPS rate on Start up
Use FPS Limit
Use Frame Skipping
Key Configuration
Auto-Detect FPS/Frame skipping limit
FPS Limit (10-200)
Compatability:
Off-Screen blending
Advanced blending
Framebuffer textures
Framebuffer access
Alpha Multipass
Mask bit
Misc:
Scanlines
Unfiltered framebuffer updates
Color dithering
Screen Smoothing
Disable screensaver
Special Game Fixes
Default settings
Copy Settings to Clipboard
Notes:
The reason I have marked all three are that they are the same but the method of Emulation is different i.e. OpenGL, DirectX and Direct3D
Screen Shot taken from Pete's D3D Driver 1.75 configuration Screen(other two are the same except for title.)
These plug-ins have a lot more options than most plug-ins. The Special Games fixes in these plug-ins include Final Fantasy 7 and 9, Lunar, Speed Freaks, Killer Hoop, Legend of Dragoon and DW7?
Last edited by Stark; 30th-October-2004 at 02:09.
Plug-in: Pete's OpenGL2 Driver 2.6
Type: Graphics Plug-in
Console: Playstation.
Configurations:
Resolution & Colors:
FullScreen Mode
Window Mode
Desktop Resolution
Window Size
Color Depth
Keep Psx Aspect Ratio
No render to Texture
Internal X Resolution
Internal Y Resolution
Textures:
Texture filtering
Hi-res Textures
Gfx card Vram
Use Pixel shader for "Psx texture window" Emulation
Framerate
Show FPS rate on Start up
Use FPS Limit
Use Frame Skipping
Auto-Detect FPS/Frame skipping limit
FPS Limit (10-200)
Compatablilty:
Off-Screen drawing
Framebuffer effects
Framebuffer upload
Full Screen Filters:
Screen Filtering
Shader effects
Flicker-fix border
Shader level
Misc:
Scanlines
MDEC filter
Disable Screensaver
Gf4/Winxp crash fix
Special Game fixes
Notes:
This is also a plug-in with a load of features noticeably the xp crash fix for anyone with problems running on xp. The Special game fixes on this are Legend of Dragoon, Rpg Maker, Lunar and Final Fantasy 7 and 8
Last edited by Stark; 30th-October-2004 at 02:12.
Plug-in: Zen OpenGL Driver 0.3
Type: Graphics Plug-in
Console: Playstation.
Configurations:
Full-Screen
Anti-Alias
Wire Frame
Clear Screen
Texture:
Check Pallete
Bi-linear filtering
Scale down Texture blocks
Max Texture blocks
Extra:
Dump Vram on close
Notes:
None at the mo
Last edited by Stark; 30th-October-2004 at 02:14.
Plug-in: [Next3D] 1.2 and [NextGL] 1.8
Type: Graphics Plug-in
Console: Playstation.
Configurations:
General:
Screen settings
Debug output
Frame limiting
Emulation options
Textures:
Texture Cache Settings
Filtering:
Screen filteration
Notes:
These are both the same from what i can see except for the fact that one plug-in is Direct3D and the other OpenGL.
Last edited by Stark; 30th-October-2004 at 02:16.
Plug-in: Duddie's Soft Driver 1.9
Type: Graphics Plug-in
Console: Playstation.
Configurations:
Horizontal and vertical Scanlines Option
Create Snapshot at close option.
Notes:
This seems a basic plug-in, for some odd reason the options cannot be ticked in or out of gameplay.
Last edited by Stark; 30th-October-2004 at 02:18.